7 Day Roguelike 2023: Passengers, Art
Today I drew a bunch of background images for menus and the victory screen.
Read more...Today I drew a bunch of background images for menus and the victory screen.
Read more...I added stats like health, fuel, and daylight and display them in the game’s UI. There’s a hinting system that displays hints based on what tiles are currently on the screen.
Read more...Yet another day of working on procedural generation and I think I’m finally finished (the procgen - not the game!). I added a generator for the starting town, a swamp area, a flooded city area, and dungeons which are accessible from the city.
Read more...Another day of mostly working on procedural generation. This game is by far the most complex procgen project I’ve done. I’ve integrated the river generator into the game engine and added a couple of pools along the river which I’ll populate with settlements. There is also a small lake at the beginning of the river and an ocean where the game ends.
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