• 2018 Recap

    Here’s a summary of the things I made this year - mostly libraries and experiments relating to games and computer graphics. Many of these projects deserve a dedicated post explaining them in further depth, and I intend to elaborate further in future posts. All these projets are written in rust. Headings link to the projects on github. All animations are realtime screen recordings.

    Wave Function Collapse Library

    wfc cat

    Wave Function Collapse is a procedural generation algorithm which takes as input a list of tiles, rules describing which tiles may appear adjacent to one another in the output, and the relative frequency with which each tile should appear in the output. A common way of specifying this input is in the form of an example image which looks similar to the desired output.

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  • Meters Below the Ground

    Meters Below the Ground is a short tactical dungeon-crawler about escaping from an insectoid-infested facility. Complete objectives to unlock more meters for your character so you might stand a chance against the alien threat.

    It is my entry in the 7 Day Roguelike game jam for 2018.

    screenshot

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  • 7 Day Roguelike 2018: Success

    The game is done! I’ll make another post in a day or so with links to download and play the game, but if you can’t wait, visit the github page which includes links to the latest builds. Oh, and here’s the game’s itch.io page.

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  • 7 Day Roguelike 2018: Meters, Objectives

    Tonight I added new meters and objectives.

    In this screenshot, the player has just activated an emergency beacon - the objective of the level. Doing so alerts all NPCs of the player’s presence, so getting to the stairs will be challenging.

    screenshot

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