7 Day Roguelike 2016: Plan
The 7 Day Roguelike Challenge is a game jam where participants make a roguelike in 7 days. This year I’m making a game called “Skeleton Crew” where you fight undead things on a spaceship. I’ll post updates to this site as I make progress.
The Plan
I’m going to start with the glacial codebase. I plan to implement the following features:
- guns
- shooting the hull can cause a breach and vent the atmosphere from connected parts of the ship
- you need oxygen in your suit to survive in vacuum
- oxygen drains while you’re in vacuum, and recharges while you’re in atmosphere.
- as atmosphere is vented, characters and items are sucked towards, and possibly out of, the breach
- flamethrower that doesn’t penetrate the hull but only works in atmosphere