7 Day Roguelike 2025: Putting it all together

After tonight I have the full game loop working. The dungeons are populated with items and enemies, and when you collect all the artifacts and return to the hub, the room starts shaking and a door opens that leads to a corridor with “The End” written at the end. The bones are all there, and I have one more day to polish and add content.

Screenshot showing a 3d rendered scene with several enemies

The three areas I’ll focus on tomorrow will be: