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  • Orbital Decay

    2021-03-14 in gamedev roguelikes 7drl project

    Orbital Decay is a traditional roguelike where you fight zombies on a space station. It features destructible terrain, an air pressure system, and ranged combat. Try not to shoot the hull, or you may find yourself sucked out into space!

    In keeping with the traditions of the genre, graphics are made entirely of text, though each tile is made of 3x3 characters. There is a soundtrack of 6 songs, and about 10 different sound effects. It’s playable in a browser, or a standalone graphical program. MacOS and Linux users can also play the game in a terminal.

    This is my entry in the 7 Day Roguelike 2021 game jam.

    Play or download Orbital Decay on its itch.io page.

    screenshot1

    Read more...
  • 7 Day Roguelike 2021: Gamepad Support, Audio, Maps, Help Screen, Play Testing

    2021-03-12 in gamedev roguelikes 7drl

    Firstly, here’s a screenshot of my first organic encounter with the final level of Orbital Decay:

    screenshot5

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  • 7 Day Roguelike 2021: Enemies, Message Log, Space Gradient

    2021-03-11 in gamedev roguelikes 7drl

    Tonight I added a range of enemies, a message log, and made the space background a gradient. The game is now feature-complete! I also added placeholder sound effects so when I get my hands on real sound effects I can just slot them in.

    screenshot

    Tomorrow I’ll be adding music and sound effects, play-testing, polishing, and fixing bugs.

    Read more...
  • 7 Day Roguelike 2021: Weapons

    2021-03-10 in gamedev roguelikes 7drl

    Tonight I added weapons. This screenshot shows the game’s arsenal.

    weapons

    Other than art, most of the work was setting up interactions like displaying a prompt before picking up a new weapon that would replace the weapon in its destination weapon slot.

    Read more...
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